Need For Speed 12 Undercover PC Game Free Download

Need For Speed 12 Undercover PC Game Free Download

Need for Speed: Undercover is the twelfth installment in the popular racing video game series Need for Speed, developed by EA Black Box and published by Electronic Arts (EA). It was released on PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and mobile phone platforms in November 2008. The game was later released on the iOS on April 27, 2009. According to EA, the game has sold over 5.2 million copies on all 8 platforms combined Need for Speed: Undercover is also the very last Need for Speed game to be released for a sixth-generation gaming console (PlayStation 2) as the rest of the recent installments starting with Need for Speed: Shift are available for the following seventh generation consoles until 2013's Need for Speed: Rivals . Undercover is the last of the Black Box-controlled second era of Need for Speed games, although it is the first game to use the franchise's 'N' logo (which appears on occasion when loading and saving) and typeface.

A Porsche 911 GT3 RS in Need for Speed: Undercover.
Electronic Arts CEO, John Riccitiello, stated that the previous release in the series (ProStreet) was only "an okay game...[and was] not good"[6] and that Undercover would "be a much better game". He stated Undercover would have a considerably longer development cycle than its predecessors because the Need for Speed development team had been split up into two teams, both of which would work on a "two-year" development cycle with future titles, alternating releases between them. Riccitiello stated he was "torturing" the development team with a tight development cycle in the past.[ "When this change was implemented in mid-summer 2007, one team started working on Undercover (giving it only a 16.5 month development cycle), while the other team (that finished ProStreet) would start working on the next title."Riccitiello also stated Undercover took inspiration from action films such as The Transporter, with a large embedded narrative.

Frank Gibeau (President of the EA Games label) stated during development that due to the fact that the sales of ProStreet didn't live up to EA's hopes for the game, the Need for Speed franchise would go back to its roots (although Undercover was already being developed before ProStreet). "John Doyle (Developer at EA Black Box) said that Undercover would feature a brand new game mechanic and a 'Most Wanted-ish' sandbox style of gameplay."[24] The game was also provided with an all new damage system.[8] Andy Blackmore (Senior Vehicle Concept Artist at EA) explained how one of the Porsche cars that was "conceptualized" in the game was then brought to life for the game from a brief description to being approved by Porsche

System Requirements:
  • Cpu: Intel Pentium 4,  2.8GHz
  • Ram: 1 GB
  • Video Memory: 256 MB
  • HDD: 5.5 GB Free Space
  • Windows:Xp,7,Vista,8


Something About Me……..My Name was chosen as Muntazir Ali by my Parents when I was born on 10th March 2000 in the Northern Areas of Pakistan called “Skardu”, I’m currently 14 years old in the papers but I guess I’m something 16 in REAL 😃

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